Error message

Strict warning: Declaration of votingapi_views_handler_field_value::element_type() should be compatible with views_handler_field::element_type($none_supported = false, $default_empty = false, $inline = false) in _registry_check_code() (line 3157 of /data/web/htdocs/scalablegamedesign/arcade/includes/bootstrap.inc).

User Projects

lakshmi's Projects

Name Project Name Screenshot Arcade Project Description Comment count Created date Updated date Total views Likes
lakshmi Centipede

Has features for the basic level and the extra points.

1 Friday, May 25, 2012 - 11:00 Tuesday, July 30, 2019 - 23:17 164
1
lakshmi Final Project

Instructions: ---------------- To start with, you need to get a hang of what happens when genes of different colors combine. To do this: - drag a pair of genes from the gene pool (the yellow background) to the creation area (green) and click on the button that says 'create' - A new person with a certain eye color is created on the game area. Observe his eye color. Also, take a look at his shirt which represents the two genes that he carries. If you're done playing around with these, move to the next part where you can observe changes to the population when he environment changes. - To start with you need to create an initital population. You can do this by clicking on the 'Random' button which will randomly pair genes to create 4 'persons'. - Now click on the 'play' button (black on yellow background) to see how the population grows. - Try switching the environment by clicking on the switcher button on the left. You can switch back and forth and observe how eye colors affect survival rates and more..

1 Friday, May 25, 2012 - 11:00 Wednesday, August 7, 2019 - 11:39 152
1
lakshmi Final Project Design

Instructions:
----------------

To start with, you need to get a hang of what happens when genes of different colors combine. To do this:

- drag a pair of genes from the gene pool (the yellow background) to the creation area (green) and click on the button that says 'create'

- A new person with a certain eye color is created on the game area. Observe his eye color. Also, take a look at his shirt which represents the two genes that he carries.

If you're done playing around with these, move to the next part where you can observe changes to the population when he environment changes.

- To start with you need to create an initital population. You can do this by clicking on the 'Random' button which will randomly pair genes to create 4 'persons'.

- Now click on the 'play' button (black on yellow background) to see how the population grows.

- Try switching the environment by clicking on the switcher button on the left. You can switch back and forth and observe how eye colors affect survival rates and more..

1 Friday, May 25, 2012 - 11:00 Monday, August 12, 2019 - 09:41 155
2
lakshmi Frogger

Additions/Modifications to spec:
- Frog lives (3 in the first level and 5 in the second)
- Scoreboard which adds points (10 for crossing each level and a bonus

of 50 on getting to the flag)
- A count-down timer for time remaining to complete the game
- If one of the frogs succesfully arrive at a flag, the rest should

target the remaining flags
- Variable length logs (Logs of 1 or 2 block length since anything

longer would make it too easy at this length of the river)

1 Friday, May 25, 2012 - 11:00 Saturday, August 3, 2019 - 12:07 210
2
lakshmi Gamelet Madness1

A game to explore the idea of priority inversion. Currently more of a simulation with minimal user control to change priorities by moving between queues(which in turn is meant to help the user understand the solution viz. Priority Inheritance)
Explanations and how to play on the first worksheet (switches to the gamelet on button click)
Repeating explanations here because the first level doesn't seem to load:
You're the chief of surgery at Seattle Grace. Unfortunately, the hospital is low on funds and you have just a single OR and a single CT machine available. There are 3 kinds of surgeries competing for the OR:
Heart transplant: Obviously, this one's a biggie. It is the highest priority surgery (priority = 3)
Eye replacement: This isn't as bad as the heart patient but still pretty critical. (priority = 2)
Hand fracture: This is a rather low-key surgery and has the lowest priority (priority = 1)

This is how the plot thickens: The heart and hand surgeries share a CT machine in common. Both of them have to acquire the CT machine first before they go into the OR. If one of them currently is using the CT, the other one waits outside. This happens irrespective of their priorities. So, if the hand surgery was using the machine, the heart surgery would have to wait outside the CT until the hand surgery is done and releases the CT.
All the surgeries need to run for specific amounts of time. If they were chucked out of the OR by a higher priority surgery, they wait outside the OR until the higher priority one is done. However, they don't release the CT machine (if they're holding it) every time they get interrupted from the OR. It is released only when the time needed in OR is completed (even if split across multiple slots).

Every time the heart patient misses an attempt to get the OR, he bleeds once. Ih he gets to the OR within 5 attempts he regains his health. However if he misses 5 consecutive shots, he dies.

Your job as chief is to make sure the heart surgery patient does not bleed to death. And here's what you're able to do for this:

You can change the priorities of surgeries by clicking them and dragging them into the queue for a different priority. Queues are represented on top of the worksheet and go from left to right. The priority of the particular queue is on the leftmost, followed by the processes in the queues (To start with, there's only one process in each queue).

Depictions
------------

The OR and CT change image to show who is in them when occupied.

1 Friday, May 25, 2012 - 11:00 Friday, August 16, 2019 - 02:14 173
3

Pages

History

Member for
7 years 2 months