Forest Fire Simulation By Logan

Description: 

FOREST FIRE

Press B to start a fire of epic proportions.

Spam B to make a thick forest that catches fire faster

Number Of Times Played: 
1
codesigned: 
1

Frogger Uploaded Test 5-28-14

Description: 

This project has not been documented.

Number Of Times Played: 
3
codesigned: 
1

Forest Fire

Description: 

This is a simulation of a forest fire. It starts off as a normal forest with one burnt tree then you press play and it will burn a random amount of trees every time.

Number Of Times Played: 
1
codesigned: 
1

Forest Fire Sim 100

Description: 

Simulation of a fire within a randomly-generated forest.

Number Of Times Played: 
1
codesigned: 
1

Forest Fire

Description: 

This project has not been documented.

Number Of Times Played: 
9
codesigned: 
1

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation. Mode 0 uses perceive-act CTP. Mode 1 uses only while running with no perceive-act management.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation. Mode 0 uses perceive-act CTP. Mode 1 uses only while running with no perceive-act management.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation. Mode 0 uses perceive-act CTP. Mode 1 uses only while running with no perceive-act management.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Forest Fire Simulation

Arcade Project Description: 
The forest fire simulation enables you to explore how forest fires unravel by letting you set fires to virtual forests with different tree and house densities. The wind velocity and direction are variables that affect the scale of damage to structures and/or forest.
Arcade UUID: 
0

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