Forest Fire Simulation By Logan

Description: 

FOREST FIRE

Press B to start a fire of epic proportions.

Spam B to make a thick forest that catches fire faster

Number Of Times Played: 
1
codesigned: 
1

Frogger Uploaded Test 5-28-14

Description: 

This project has not been documented.

Number Of Times Played: 
3
codesigned: 
1

Forest Fire

Description: 

This is a simulation of a forest fire. It starts off as a normal forest with one burnt tree then you press play and it will burn a random amount of trees every time.

Number Of Times Played: 
1
codesigned: 
1

Forest Fire Sim 100

Description: 

Simulation of a fire within a randomly-generated forest.

Number Of Times Played: 
1
codesigned: 
1

Forest Fire

Description: 

This project has not been documented.

Number Of Times Played: 
9
codesigned: 
1

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation. Mode 0 uses perceive-act CTP. Mode 1 uses only while running with no perceive-act management.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation. Mode 0 uses perceive-act CTP. Mode 1 uses only while running with no perceive-act management.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Fred Forest Fire Simulation

Arcade Project Description: 
Use the Hand tool to click on the controller (lower left icon) to establish the initial forest density (see simulation properties). Click on a tree to start it 'burning'. Then click 'play' to see how much of the forest survives. Adjust the 'Density' and 'Dryness' simulation properties to examine other forest configurations. The 'Burn_Percent' property shows the forest damage at the end of simulation. Mode 0 uses perceive-act CTP. Mode 1 uses only while running with no perceive-act management.
Arcade UUID: 
B75CF860-C83B-4414-88AA-62AAE262000036E2

Forest Fire

Arcade Project Description: 
<p>Forest Fire a Forest on Fire Use tool to set a tree on fire and click on the face to reset the forest.</p>
Arcade UUID: 
0

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